Maps
Arcane Atlas
A battle map on the TV, fog of war you control, and player tokens your players move from their own phones by scanning a QR code.
Arcane Tools
Three desktop tools for running tabletop RPGs in person. Drive a TV from your laptop, keep the fog where it belongs, and stop alt-tabbing mid-combat.
Maps
A battle map on the TV, fog of war you control, and player tokens your players move from their own phones by scanning a QR code.
Handouts
Snip any corner of your screen — a portrait, a statblock, a letter from the duke — and throw it up for the table. Nothing else leaks.
Sound
Ambient tracks and loops, cued and crossfaded, without a browser tab or a subscription in sight.
Who makes this
I'm Eric Hernandez, an engineer and educator. I built these because I run games at a real table, and every virtual tabletop I tried assumed I wanted to play online. I didn't — I wanted the screen to serve the table in front of me, not replace it.
The software is free, forever. GPLv3. No paywall, no account, no upsell.
Code-signing certificates cost about $220 a year — Apple's Developer Program to notarize the macOS builds, and Microsoft Trusted Signing for Windows. Patreon covers that and keeps development going.
If these are useful to you, you can support the work on Patreon.
Before you install
These builds aren't code-signed yet, so Microsoft SmartScreen has no
reputation for them. The first time you run an installer on Windows you may
see a blue “Windows protected your PC” screen — click
More info, then Run anyway. On macOS, right-click
the app and choose Open the first time to get past Gatekeeper.
Signing certificates are the next thing I'm buying. Until then, every build is compiled in the open on GitHub, so you can read the workflow and the source before you trust it.