Arcane Tools

A Suite of Free and Open-Source Tools for your Digital Tabletop Gaming

Three desktop tools for running tabletop RPGs in person. Drive a TV from your laptop: reveal the map, flash the handout, cue the ambience.

Arcane Atlasv0.8.0
Arcane Eyev0.8.0
Arcane Audiov0.8.0
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Maps

Arcane Atlas

A battle map, image or video, on your LCD table or a TV, with fog of war you control. Prefer minis? Use them. Prefer tokens? Players can move their own from a phone or tablet by scanning a QR code. The player-view window shows you, the GM, exactly what your players will see before you reveal it. You just have to enter the LCD dimensions and the grid will size perfectly

Presenter

Arcane Eye

Snip any part of your screen: a portrait, a statblock, a letter from the duke, whether it's in OneNote, Obsidian, a PDF, Browser, or anywhere else. Throw it up on the digital table in seconds. There's no need to premake slides, anticipating what your players will do. The app lives in your system tray and snipping is a global hotkey. It's fast and lightweight, so you can focus on the hard work of GMing and storytelling.

Sound

Arcane Audio

Point it at folders of your own MP3s and go, or build a playlist to score a scripted battle scene. Either way, when you rename, move, or reorganize tracks, the playlists follow and repair their own paths, so they never break. Layer two tracks at once for a rain loop under a tavern tune. No browser tab, no subscription, no internet connection required.

Who makes this

Hi, I'm Eric Hernandez, an engineer, an educator, a husband and father. I run games in person, at a table with an LCD laid flat with minis on top. Every virtual tabletop I tried treated in-person play as an afterthought, or was overly complicated, required too much prep time, wouldn't run on Linux, or was paywalled. So I built my own. GMing is already hard work behind the scenes, I wanted tools that let me prep less, not more.

The software is free, forever: open-source, simple, and purpose-built. AGPLv3. No paywall, no account, no upsell.

A few things still cost money. Code-signing certificates run about $250 a year: Apple's Developer Program to notarize the macOS builds, and Microsoft Trusted Signing for Windows. Domain names and hosting are another $50. Your support on Patreon helps me cover the cost, and keeps development going. Thank You!

If these are useful to you, you can support the work on Patreon.

With Special Thanks

Before you install

Windows might still flag it — here's why.

The builds are code-signed now — Windows through Microsoft Trusted Signing, macOS notarized by Apple. But a fresh certificate hasn't earned a reputation with Microsoft SmartScreen yet; that's built up as more people download and run the app. So for a little while you may still see the blue “Windows protected your PC” screen the first time you run the installer — click More info, then Run anyway. It goes away once enough installs vouch for the certificate.

On macOS the app is notarized by Apple, so it should just open. If Gatekeeper ever hesitates, right-click the app and choose Open the first time.

Every build is also compiled in the open on GitHub, so you can read the workflow and the source before you trust it.